Last updated on December 12th, 2024 at 02:47 pm
A number of new GT3 cars have been added as DLC or free content, along with improvements to tyre physics, aerodynamics, VR support and more as Le Mans Ultimate Update 3 arrives for December 2024.
It introduces the LMTG3 class with the McLaren 720 LMGT3 added as free DLC for everyone, and the release of DLC Pack 3 for £13.99, which includes the BMW M4 LMGT3, the Chevrolet Corvette Z06 LMGT3.R and the Ferrari 296 LMGT3. The pack also includes the Autodromo Jose Carlos Pace circuit in Brazil, otherwise known as Interlagos.
Alongside the new content, there are updates to the tyre physics with less grip at lower temperatures, and slightly less aggressive drop-off for temperature and pressure sensitivity, with both tyres and aerodynamics getting a slightly softer edge with slightly more grip at higher speeds and less of a sharp drop when you go just over the limits. Locking the brakes is now also harder, particularly at the front.
Other big changes include improvements to the VR support, RaceControl features including hosting your own lobbies, online championships, and daily race future event access and practice, and fixes for AMD memory leaks and large scale memory usage optimisation.
Le Mans Ultimate Update 3 Release Notes
Achievements
- Fixed “A Day At The Races” achievement not tracking when completing laps in the Porsche 911.
AI
- Fixed AI tyre logic which would lead to AI always pitting the first lap after coming out of the pits in damp conditions.
- Reworked AI lapping logic on straights so they no longer aim for gaps that don’t exist, hoping the other car gets out of the way
- Fix for physics thread slow downs when lots of AI are on a straight
- Improved AI settings so you can now set Aggression Low – Medium – High. This scales according to difficulty and Limiter is set automatically with this too
Cockpit Displays
- Removed translation on N and R gears so that they show on non-English languages
Co-op
- Update to allow restricted classes by event
- Added support for limited vehicle availability
Driver Labels
- Fixed crash from driver labels when exiting game
Graphics
- Adjusted lighting balance as ambient was often too blue.
- Updated cameras to stay onboard cars when returning to garage
HUD
- Fixed engineer message “One Lap To Go” being displayed more than once.
- Added ABS adjustability to MFD electronics page
- Fixed “One Lap to Go” message often being shown wrong, and added follow up messages when the situation changes.
- Improved weather information on session MFD page
- Fixed degrees character not rendering properly when changing FOV in game
Input
- Fix for keyboard key combinations not working correctly from some users such as adjusting seat, mirrors or pitch.
- Removed Steering Torque Capability setting, as this would often result in incorrect FFB configuration.
- Added control mapping for ABS increase/decrease
Limited Tyre Rules
- Added Limited Tyres online support
Localisation
- Corrected some errors with localisation text
Physics
- Fixed Virtual Energy lap count calculation being incorrect when returning to the garage after starting their first lap without completing it at Sebring.
- Improvements to Tyre Physics to allow increase in slip related dropoff with cold tyres.
- Fixes for real road drying line calculations not working
- Reviewed Real Road clearing of rubber in the rain
Online
- Added future Daily Race cards
- Fixed join event button not refreshing after event has started
- Fix for post-race online results screen not showing
- Fix for viewing past event results always showing todays date.
- Updated the event countdown bar to count down not up
- Improved handling of split & event cancelled notifications
- Fixed finish position not showing up on recent event cards
- Fixed “Page Not Found” error when clicking during “event changeover” trying to access online event pages
- Fix for 0 appearing on the standings screen in online racing monitor next to the session time.
Race Starts
- Fixed formation line issues on full formation lap when Safety car pits
- Fixed fast rolling start at Le Mans causing player disqualification when following starting instructions in LMP2 or GT car
- Fixed inconsistencies in the race start guide causing drivers to receive penalties
- Fixed a situation in which the formation user experience may break if the leader does not grid
Replay
- Fixed stuttering/judder when viewing replay with the replay UI displayed
- Fixed a game crash when loading an old replay
Save & Load
- Improved robustness of Save Game format
- Fixed car MFD value adjustment not being stored in game saves
- Fix for full damage repair always taking 180s after loading a save game
- Fix for saved damage not being restored when restarting stints.
- Fixed some of the car setup settings return to default when loading a saved game.
Settings & Profiles
- Fixed some issues around setting screen resolution when monitors have changed
- Disabled ABS driving aid in in game settings menu when current car is equipped with in car ABS (LMGT3)
- Added ABS map to car setup menu
- Update FOV key bind control so that default sits correctly in the sequence
- Added anti-roll bar bindings to car controls
- Updated graphics settings page to force confirmation of unapplied changes when leaving screen.
Sound
- Fix various issues surrounding headphones including initialisation, lack of bass response, and HRTF selection
- Improved code support for ABS and TC sound
User Interface
- Full Screen – when the game is in full screen window mode the game will always be the active window even though other windows are in focus on top of it
- Fix for booting the game in full screen mode on an AMD will often crash or take a long time to boot
- Updated and improved car renders for in game car select screens
- Updated Main Menu Order
- Removed corner UI animations to improve CEF rendering
- Updated tyre compound UI colours match official WEC scheme
- Updated damage simulation settings in advanced options to show fixed options rather than a percentage slider
- Fixed online race notification overlapping page titles at the top left of the screen
Virtual Reality
- Added VR mirror option to graphics settings page
- Added VR related key binds to UI
- Added configurable VR UI and HUD render size
- Fix for undercar shadows only rendering in one eye
- Adjusted Spectator Camera clip planes to prevent clipping when looking around
- Added VR specific HUD
- Revised PFX settings for VR and revised glare settings in general
- Desaturate environment when in menus in VR.
- Temporarily disabled motion blur in VR, due to it only working in one eye
- Updated VR defaults settings on first launch to 1920×1080 VR Mirror and low PFX
- Fixed applying any Display changes whilst in VR causing the game to freeze
- Improved UX around out of focus game window in VR by desaturating screen when game isn’t in focus
Voice Over
- Added missing Green Flag Voice Over at Le Mans
Track Updates
General
- Updated all tracks Real Road presets for better and more consistent grip distribution.
Circuit of the Americas
- Removed collisions from fuelling rigs
- Updated back straight track limits to not allow red side aprons
Portimao
- Removed collisions from fuelling rigs
- Fixed AI braking when switching to pit path.
- Fixed white line pit exit track limits detection not working
Circuit de la Sarthe
- Corrected which side of the track Pole Position takes the green flag from
Imola
- Corrected which side of the track Pole Position takes the green flag from
- Fixed pit stands smoothing issues
Sebring
- Corrected which side of the track Pole Position takes the green flag from
Bahrain 2023
- Corrected which side of the track Pole Position takes the green flag from
Spa-Francorchamps
- Updated Spa Rolex gantry with Le Mans Ultimate asset
Car Updates
General
- Added new AI Tyre Warmup to all cars
- New traction control sound samples on all cars
- Adjusted RealRoad tyre physics sensitivity. Less grip delta as RealRoad increases and less grip delta between rubbered and non-rubbered track surface
- Re-ordered “Fill Grid” priorities for Hypercar class 2024 season by championship order
- Updated Cockpit Displays to ensure dashboard units respect user settings
- Added the ability to set all tyres in the HUD pit menu
- Added CDA setups for Alpine and Isotta
- New pit limiter sound updates – linked to RPM
- Minor volume changes and base adjustments on all LMH and LMDh
Porsche 963
- Added second Proton WEC livery
Ferrari 499P
- Fixed track map not displaying correctly
- Added 2024 steering wheel updates
- Updated interior sounds with new engine samples
Cadillac V-Series.R
- Fixed spelling mistake on glove texture
- Corrected Cadillac #2 LM driver lineup
- Fixed Felipe Drugovich appearing with incorrect flag
- Updated interior sounds with new engine samples
Alpine A424
- Fixed number plate clipping with body
- Added cockpit light to Alpine
Peugeot 9X8 2024
- Fixed missing blur on hard tyre compound wheel’s spokes
- Fixed 2024 9X8 to have the same seat adjustment as the 2023 9X8
Toyota GR010
- Updated Toyota HUD with new graphics for speed and battery
BMW M Hybrid V8
- Added new steering wheel from Le Mans onwards
Oreca 07 LMP2
- Fix for lights not reflecting in puddles
Chevrolet Corvette C8.R
- Fix for extra lights come on when hitting redline
- Updated C8R GTE HUD with correct font
Ferrari 488 GTE EVO
- Fix for idle sounds missing/too quiet
Le Mans Ultimate is available for the PC via Steam Early Access. You can keep up with the latest Le Mans Ultimate news, updates and DLC, here. Or check out everything that’s available in the WEC racing sim with our Le Mans Ultimate Car List, and Le Mans Ultimate Track List.
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