Announced by Saber Interactive for the PC, PlayStation 5 and Xbox Series X|S, construction sim RoadCraft follows SnowRunner for 2025, as you take on running a disaster recovery company, restoring places devastated by natural disasters.
So rather than exploration, you’ll be focused on using various machines including bulldozers, heavy transports, cranes, cable layers and pavers to clear debris, replace broken equipment, repair roads and bridges and more.
This will be more interesting, and challenging, thanks to a brand new engine developed by Saber Interactive, which gives objects realistic physics based on their mass and sizes, as well as the material itself. So you’ll have to be more aware of what you’re working with, to manipulate them in the right way to fix everything effectively.
You’ll be able to take on the reconstruction work with up to four players in co-op, giving you your own building crew. And there will be more than 40 vehicles to utilise across eight maps, with each location being 4 km² in size. So you’ll still need to do some off-road driving, using any skills you’ve picked up from Expeditions, SnowRunner and MudRunner. And as operations manager, you’ll plot the routes for transport trucks to get them where they are needed.
With Expeditions: A MudRunner Game being more about exploration, RoadCraft is much more focused on achieving specific tasks. And watching friends in co-op try and use a crane or road paver for the first time should be fun. It’ll be interesting to see how well the new engine copes with the various materials, and also the interaction between player vehicles, objects and the enviroment.
RoadCraft is due for release at some point in 2025 for the PC, PlayStation 5, and Xbox Series X|S. You can already wishlist it for the PC via Steam. And keep up with all the latest Roadcraft news before and after it launches, here.
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