Launched in May 2024, the latest in the official Formula One franchise has met with a mixed response, partly due to car behaviour and physics. So a lot of people will be happy to see F1 24 Update v1.3 released with handling improvements.
“We’ve made significant updates to our physics tech this year to set us up for long-term advancements in handling. As with any new system, we will continue to refine it by listening to our community, with further refinements throughout live service and beyond.’
“The changes set out to calm down the front end of the car giving a more realistic level of grip and turn-in capabilities. We’ve also made adjustments that will aid in the controllability of the car on throttle. These changes will be more prevalent for players using a wheel and without assists.” Lee Mather, Senior Creative Director
Other notable changes include re-tuning the AI to accomodate the handling changes, and a whole host of tweaks to the tyre model, slip curves and more, along with updating team performance to match the 2024 F1 season. As a result of the handling changes, all the leaderboards for F1 2024 cars have been wiped, so you can start setting your best laptimes from scratch with the new handling model.
F1 24 Update v1.3 Release Notes:
Handling Advancements
Following continued conversation with drivers of all levels, the team are pleased to share the following gameplay adjustments based on feedback received:
- Fixed tyre model response to rapidly changing slip angle/ratio
- Adjusted slip curves for post-peak falloff, load sensitivity, and camber effects to work with the slip response fix
- Tyre thermal model adjustments for high-temperature behaviour
- ABS, Traction Control, and gamepad controls tuned to suit the new tyre model
- Improved power unit balance in 7th and 8th gear
- Gear ratios matched to 2024 race data
- Revised suspension kinematics to reflect 2024 car designs
- Performance of several teams adjusted to fit results and changes seen in the 2024 season up to and including the Monaco GP
- ERS bug fix for MGU-K torque and new calibration of Hotlap mode energy use at all tracks
Whilst you will notice more unpredictability from the AI when playing in Career mode, future patches will include further advancements to how the AI behave with one another throughout race weekends.
Here’s a list of everything else that’s been addressed in this latest patch:
General
- All leaderboards for F1 2024 cars have been wiped to coincide with handling update
- Trophies can now be added to the Trophy Cabinet
- Fixed an issue where the “Strong Relations” Achievement/Trophy would not unlock in certain circumstances
- ERS Battery will no longer drain after the per-lap usage limit has been reached
- Added the ability to tab directly between Goal Vendors in F1 World
- Refined the F1 World Upgrade Card Mods and Goals
Career
- AI in Career modes are now more likely to have component faults and failures during a race
- Fixed Two Player Career from sometimes skipping or getting stuck during Contract Negotiations
- Fixed an instance in Two Player career where both players restarting their game could cause a desync
- Fixed a rare instance in Two Player Career which could result in the wrong driver name being added
- After retiring from a race on the first lap the player’s Pace statistic will no longer increase
- Fixed a rare issue where Specialists could incorrectly become unavailable in Driver Career
- When comparing drivers in between later seasons in Career, all drivers will be in their correct teams
- Improved the Agent Introduction Cinematic
Graphics/Visuals
- Improved Ray Tracing reflection quality
- Prevented dynamic objectives from sometimes having a deadline beyond the final lap of the race
- When a dynamic objective is given the MFD will now automatically open to the relevant page if available
- The Copy Livery screen now shows the correct colours
- Accessing the Casual Wear store from within a Driver Career will now always show a correctly modelled custom driver
- Fixed a rare occurrence where the player could flashback after Terminal Damage and all sectors of the track would appear red
- Visual improvements to some F1 24 & F2 23 vehicles
- More Carbon Fibre particles have been added during collisions in Replays
- Replay Camera improvements at several tracks
- Cinematic Safety Car Camera improvements at several tracks
Audio
- Fixed an issue with Race Engineer pitstop lines in various languages
- Commentators will no longer sometimes be silent after a race in some languages
- Removed some incorrect Engineer Audio which could play during a Cinematic Safety Car
Multiplayer
- Added a fix to ensure that F1 World ability mods last the correct duration for players with a poor connection in multiplayer races
- Yellow Flags are now visible for retired Spectators
Handling (Other)
- The marginal increase in speed when partially driving on the grass has been eradicated
- A fix has been made to prevent extreme overheating of the tyres in certain conditions
Miscellaneous
- UDP Options have now been capped at 60Hz. Anyone who previously had this set higher will need to set it back to 60Hz
- Support added for the Asetek Invicta™ Direct Drive Wheelbase
- Some extra Casual Wear Customisation items have been added
- Various UI improvements in many areas of the game have been made
- General stability improvements
- Various minor fixes
F1 2024 is available for the PC at £59.99 for the Standard Edition or £79.99 for the Champions Edition on Steam, Epic Games Store and the EA App. For the PlayStation 4 and 5, it’s £69.99 for the Standard Edition on the PlayStation Store, or £89.99 for the Champions Edition on the PlayStation Store. And the same prices apply for the Xbox One and Xbox Series X|S with the Standard Edition and Champions Edition Microsoft Store listings. You can get a discount on all the console editions with EA Play membership.
Keep up with the latest EA Sports F1 24 news, updates, DLC and more, here.
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