Reiza Studios might have been aiming to focus on new long-term plans for their racing sim, but first some more improvements and fixes arrive with Automobilista 2 Update v1.5.5.6 released.
The release was prompted by an issue with the routes AI took around circuits, which were narrower than they needed to be, and made overtaking more difficult than Reiza had intended. So at the same time, there are also a lot of other AI djustments, small tweaks to tyre treads and drafting, force feedback revisions, and more.
So this might be the last update for a while, but knowing Reiza’s constant drive to constantly improve Automobilista 2, I doubt it…
Automobilista 2 Update v1.5.5.6 Release Notes
GENERAL
- Added increase pit status weighting of max visible vehicles selection
- Turned off start lights when there is a full course yellow
PHYSICS
- Minor tire tread adjustments for F-Retro Gen3, Lancer Cup, Copa Classics, Copa Uno, Hot Cars
- Further minor tire tread adjustments to GT3 (both gens), GTE, GT4, GT5, GT Open, G55 Supercup, G40 Cup, Mini JCW UK, Sprint Race, StockV8 (all seasons), Super V8, Caterham Superlight & Supersport
- Further adjustments to drafting effects (reducing shape of the wake generated by the car in front so car behind needs to be more squarely behind it to get the draft & dirty air effects)
- Revised FFB for F-Junior, F-HiTech (both gens), F-V12, F-V10 (both gens), Caterhams (all models), Street Hyper, Street Super, Street Camaro SS
AI
- Adjusted AI corridors for several tracks & corrected V1.5.5.5 error causing many of the corridors to be narrower than intended
- Further adjustments to AI tire wear & resulting performance degradation
- Generally increased AI loss of performance from running slicks on a wet track
- Further adjustments to AI overtaking thresholds
- Adjusted thresholds for AI to concede position when challenged
- Further adjustments to AI pull out rate for more fluid overtaking moves
- Further adjustments to AI brake usage for GTE, GT3, LMDh, P1 (both gens), F-Classic (all gens), F-HiTech (both gens)
- Adjusted AI launch performance for Brabham BT52, F-Classic Gen1 Model2, Mclaren MP4/5B, MP4/7 & further adjusted MP4/6
- Removed / reduced AI speed boosters at Bathurst 2020, Buenos Aires 6S, Nurburgring GP, Silverstone GP, Donington & Oulton Park (all layouts)
- Hockenheim 1988: Fixed a problem with retired opponent vehicles or debris unable to return to the garage, becoming stuck on the track.
- Interlagos (all layouts) added minor AI corridor fraction adjustment
- Further AI calibration pass for F-USA Speedway variants (all gens)
- AI calibration pass for F-Junior, F-Ultimate Gen2, Copa Classic FL, Hot Cars, GT5, Ginetta G40 Cup
TRACKS
- Hockenheim 1977: Fixed garage dividers hidden in some session; Reversed the pit box order
- Hockenheim 1988: Fixed duplicate crowds in race weekend
- Kansai: Minor adjustments to Digital flag placement
VEHICLES
- Corrected height offset in several Copa Classic models setting them higher than they should
- Porsche 911 RSR 74: updated tach values
- McLaren Senna: Fixed missing glass roof issue
- Cadillac DPi: Fixed missing cockpit details issue
Shop for Automobilista 2 and all DLC for the PC, via Steam, here. Keep up with all the latest Automobilista 2 news, updates and DLC here. Or check out everything available already with our Automobilista 2 car list and Automobilista 2 track list.
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