A number of fixes have arrived with Art of Rally Update v1.5.1 released for the overhead rally game, including solving bugs with custom liveries not reloading, or causing high memory usage and crashes.
It’s a relatively small list, with the improvements limited to the overall leaderboard connectivity, but there are some useful fixes, including damage not saving correctly between stages, the capture button not working in photo mode if you’re using a controller, and problems with selecting ghosts on multi-stage rallies.
Art of Rally Update v1.5.1 Release Notes:
Improvements
- updated credits
- improved overall leaderboard connectivity
Fixes
- fixed a bug that caused rank percentages to sometimes not show on leaderboards
- fixed a bug that caused incorrect rank percentages on leaderboards
- fixed an issue with blurry car wheels rendering through car bodies
- fixed an bug where damage wasn’t saved correctly between stages
- fixed an issue with certain world best leaderboard entries would cause errors
- fixed an issue where car stats wouldn’t count up correctly
- fixed a bug that caused high memory usage resulting in a crash when the player has a large amount of custom liveries
- fixed the two australia DLC song names being switched
- fixed an issue where the world best ghost option would not display
- fixed custom liveries not reloading at runtime
- fixed capture button in photo mode for controllers
- fixed some issues with selecting ghosts over a multi stage rally
This month should also see the mobile version of Art of Rally released after a delay from the original December launch date. You can find and pre-order it via the App Store and Google Play. The iOS listing has an expected release date on January 18th, so you should be rallying on your phone or tablet fairly soon.
You can also buy Art of Rally on Steam for the PC here, the Microsoft Store, the PlayStation Store, or the Nintendo eShop for the Switch here. And you can also check out the latest Art of Rally news and updates.
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