ECC Games have spent some time going through community feedback since the last update to their drifting simulation. So with Drift21 Update Rev 14639 released there are improvements to the feedback and physics if you’re using a sim racing wheel and pedal set-up.
Some improvements to the physics model came in June, but wheel users were still voicing concerns about compatibility and the force feedback. So, along with improvements to the driving model, the Drift21 force feedback system has been completely rewritten.
The changes have been tailored to the default settings for Logitech, Thrustmaster and Fanatec hardware, so ECC Games recommend you reset everything before starting the game. Although Fanatec owners will also want to check the DRI drift setting for the CSW V2.5 and CSL Elite wheelbases. You can check the details on the Fanatec website.
And you should be able to check out the new settings easier with the addition of a new Quick Race mode to jump into multiple versions of each car on any available track.
Drift Update Rev 14639 Changelog
Changelog
- Driving model and force feedback changes
- Completely rewritten Force Feedback system
- Changes to steering assists
- Reworked driving model (major changes to e.g suspension or tire friction)
- Updated the parameters of parts crucial to the driving model
New features and options
- Added Quick Race mode – a separate mode in which you can test multiple versions of each car on any available track
- Added various tuned car presets, available in Quick Race mode
- Added Replay Mode – a basic tool for previewing and analyzing your drift attempts
- Added controller vibrations and the ability to adjust them in the settings
- Added an option to turn off Motion Blur (accessible in Video Settings)
- Added basic camera rotation
Other changes
- Changed tire sounds
- Changed default volume levels
- Changed default controller mapping
- Changed tutorial content and flow to suit driving model changes
- Reworked serial cars to suit driving model changes
- Multiple changes to UI tabs to prevent incorrect text display
- Small changes to tiles shape in Warehouse
Fixes
- Eliminated a problem with ghosting visible on FXAA setting or without Antialiasing (changes to CTAA will be available at a later date)
- Fixed a bug that allowed players to highlight two separate buttons using two different controllers
- Fixed a bug where the reset button would only restore default settings after a game restart
- Fixed an issue where some UI elements were clipping through the HINTS window
- Fixed an issue where changing the “Show speedometer” setting was only applied after re-entering the route
- Fixed a bug where language change in certain places was only applied after restart
- Fixed Drift Zones to correctly detect cars passing through
- Fixed part detection in Dyno
- Fixed a bug that prevented players from removing decal layers
- Fixed a bug with engine volume slider not working properly or in some cases at all
- Fixed a bug where unchecked Can Stall option allowed to bind and use ignition on/off
- Fixed camera getting stuck at certain places of the map
- Fixed a bug that prevented players from using Show Missing Parts in the garage
- Fixed a bug with controller settings interfering with steering wheel settings – fixing this required us to force default settings, please be aware of this.
Drift21 was released on Steam Early Access in May 2020 by ECC Games, published by 505 Games, and costing £22.49. It’s currently all set in the Ebisu race complex in Japan, which is an iconic setting for drifting, with the Ebisu Touge track as the latest addition. And you can see all the cars available for tyre-smoking sideways action in our Drift21 car list.
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