Two weeks after reaching Steam, Reiza Studios’ Automobilista (AMS) has received a noteworthy update.
The latest Early Access build of Automobilista Motorsports Simulator sees a number of significant changes as well as smaller modifications to the UI, in-game graphics and behind-the-scenes components.
New
- Enabled refuelling for Formula V10
- Changed force feedback levels, with adjusted settings for better clarity as well as improving the default settings:
Instead of Low/Medium/High/Full, the options are Pure 360hz, Pure 180hz, Pure + Effects 1, Pure + Effects 2, Pure + Effects 3
The change list continues with a brief explanation of the new feedback options…
Pure 360hz is the recommended setting for higher fidelity force feedback and the ‘purest’ feeling.
Pure 180hz may be more suited to high-end wheels that have had performance issues triggered by the high rates.
The remaining choices add levels of extra ‘canned’ effects from the game engine.
N.B. Set to 180hz to avoid performance issues.
Interface
- Updated Java version for better compatibility with Windows 10 systems
- Corrected errors with DynHUD fuel widget scaling and displays with imperial units
- Initial pass of updated TV overlay graphics (still at a very early stage of development)
- Various UI corrections
- Max Framerate set to 120 by default for new profiles (remember: a consistent frame rate is important to minimise tearing and stuttering)
Graphics
- Slightly reduced the default mirror resolution and adjusted mirrors and cockpit POV for Formula 3 301 and Formula V10
- Fixed Formula V10 rear right tyre UV mapping
- Fixed missing safety roll cage bar for Honda Civic external model
- Corrected mirror positions in Lancer R and RS
- Corrected Indian Momentum team not showing up for the Formula Extreme
- Scaled down Rental Kart chassis to more accurate dimensions
Sound
- Enhanced tyre skid and scrub volume calculation and updated tyre sounds for all cars accordingly
Physics and AI
- Small physics improvements to Supertruck, Lancer Rallycross and Formula Extreme
- Fixed Formula V10 head physics
- Disabled advanced transmission code for sequential boxes for further development
- Minor AI behaviour adjustments and improvements
- Several minor AIW corrections for newer track layouts
Fixes
- Fixed bug with settings not being saved in the controller.ini
- Fixed omni on chicane road meshes and added collision mesh to fence inside final turns for Taruma
- Fixed error with Lancer Rallycross in lower detail settings
- Fixed crash to desktop with lower circuit detail settings at Inter kart layouts
- Fixed Foz pitlane layout causing excessive rattling
- Fixed Interlagos DRS and tyre rules
Miscellaneous
- Adjusted default AMS Config settings: Full Screen; removed non-functional advanced FSAA options; set to desktop resolution rather than 1920 x 1080 (run the config again if there are any issues)
- Corrected various championship schedules and the default rules for various series
Multi-player
- Added a message to the in-game lobby so people are aware the matchmaker needs to be accessed from the Steam client for now
Reiza Studios Forum
In further news around Automobilista and Reiza Studios, the company has launched its own forum. Covering the new AMS release as well as the earlier sim racing gems that are Stock Car Extreme and Formula Truck, the forum has been set up for announcements and support, with sections for general discussion and more community-based topics.
On a related note, there has been some concern about what this forum means for mod content. The good news is: absolutely nothing!
RaceDepartment has long been known as the ‘official’ forum for Reiza in addition to being a great repository for game add-ons and both real-world racing and game chat. The Reiza presence will remain as the file hosting will also continue. Underlining this news, Reiza’s own forum has a link to direct players to RD for mods!
Early pricing
Automobilista Motorsports Simulator is available now via Steam. Ahead of a full release, it is sold for £26.99 (€31.99 or $34.99) – currently about a 15 percent discount on the expected final price.
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