It’s not long until the October release of Forza Motorsport 4, with the game arriving on October 11th in North America, October 14th in Europe and October 20th in the rest of the world. And you’ll get to try it even sooner, as the Xbox Live Demo will be available to download from the Xbox Live Marketplace on October 3rd if you’re an Xbox Live Gold Member, and October 7th for any other Xbox Live Member. There’s no confirmation of what will be included yet…
But what we do know is that you’ll have the option of individually downloading each of the monthly car packs due to be released as DLC content ( at $7 each), the chance to occasionally buy individual cars if you prefer, or you can sign up for a Forza Motorsport 4 Season Pass to get six months of DLC, plus a launch bonus pack:
Forza Motorsport 4 Season Pass Details:
From October 11th, you’ll be able to buy the Forza Motorsport Season Pass via Xbox Live or participating retailers. It’s going to cost 2,400 MS Points, which is $29.99 US, or 21.74 Euros, and that will work for six game add-on packs. Compared to downloading each pack seperately, you’ll save 30% by buying in bulk, and you’ll get all six add-ons available between November 2011 and April 2012, which totals 60 extra cars.
Plus, you’ll also get a launch bonus of the American Muscle Car Pack, which includes:
- 1970 Buick GSX
- 1966 Chevrolet Nova SS
- 1970 Dodge Coronet Super Bee
- 1967 Dodge Coronet W023
- 1968 Dodge Dart HEMI Super Stock
- 1964 Ford Fairlane Thunderbolt
- 1971 Plymouth GTX 426 Hemi
- 1968 Pontiac Firebird
- 1965 Pontiac GTO
- 1969 Shelby GT500 428CJ
It’s safe to say we’re pretty tempted by the prospect of the muscle car pack, plus a whopping 60 extra cars over 6 months, even if it’ll play a bit of havoc with the unofficial race series to have new cars coming out all the time. But who can resist picking up the Chevy Nova SS, Dodge Dart and Ford Fairlane in-game?
Plus a new track announced:
The track list is possibly a little disapointing considering the number of circuits returning, and the lack of many new locations. It’s particularly bad for European gamers, considering the lack of iconic tracks such as Spa, and the fact that Silverstone continues to represent the UK (We’ve always enjoyed driving Brands Hatch, Donington etc far more).
But yet again, American drivers do get somewhere new in the shape of the legendary Indianapolis Motor Speedway. You’ll be able to drive the full Grand Prix circuit, plus the famous Brickyard Speedway oval.
And Creative Director Dan Greenwalt does explain that each track, whether real or fictional, takes around a year to create in-game, explaining the balance between adding tracks and shipping a game on time. Here’s hoping they spend more time visiting Europe for track data, and less time on locations like Rally di Positano, which isn’t one of our favourites at ORD. If we keep asking, maybe we could get somewhere really interesting, like Cadwell Park, on the list for Forza Motorsport 5?
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